﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using SSDM.BaseUI;
using SSDM.GlobalDefine;


namespace SSDM.CommonUI
{
    /// <summary>
    /// Interaction logic for ShowConnectionString.xaml
    /// </summary>
    public partial class ShowConnectionString : BaseFadeDialog
    {
        public ShowConnectionString()
        {
            InitializeComponent();
            Loaded += new RoutedEventHandler(ShowConnectionString_Loaded);
        }

        void ShowConnectionString_Loaded(object sender, RoutedEventArgs e)
        {
            if (null != App.MainEngineer)
            {
                txtConnectionString.Text = App.MainEngineer.GetConnection().ConnectionString;
            }

        }
    }
}
